Both combatants will have their own turns, instead of exchanging blows like in the original. There is now a guard gauge which depletes depending on the damage of the enemy’s initial attack. A fully depleted guard gauge will likely trigger
Both combatants will have their own turns, instead of exchanging blows like in the original. There is now a guard gauge which depletes depending on the damage of the enemy’s initial attack. A fully depleted guard gauge will likely trigger