In Halo 3: ODST the co-op mode allows up to four players online, two players locally with split screen, as well as local and online mixed. It’s identical to Halo 3’s system, so there’s no ability to use match making for campaign or FireFight unfortunately. There’s a few changes on the gameplay side of co-op though. The biggest thing I noticed is players are no longer tethered to each other, we were able to get quite a distance away from the other player without having them be warped to our position. Each player does take the role of an ODST, but the cut scenes still only show as if there’s one. Overall if you’ve played Halo in co-op before, you should know what to expect – and that’s a damn good time.
Title: Halo 3: ODST
Genre: Action
Developer: 343 Industries, Saber Interactive, Bungie
Publisher: Xbox Game Studios
Franchise: Halo
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System Requirements
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- OS: Windows 7
- Processor: AMD Phenom II X4 960T ; Intel i3550
- Memory: 8 GB RAM
- Graphics: AMD HD 6850 ; NVIDIA GeForce GTS 450
- DirectX: Version 11
- Additional Notes: Direct3D feature Level 11.1
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- OS: Windows 10
- Processor: AMD FX-4100 ; Intel i7-870
- Memory: 8 GB RAM
- Graphics: AMD Radeon R7 360 ; NVIDIA GTX 560 TI
- DirectX: Version 11
- Additional Notes: Direct3D feature Level 11.1
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